Spear Anti-Vehicle Phalanx Tower
The Spear Anti-Vehicle Phalanx Tower is capable of rapidly firing 120mm AP tank rounds capable of damaging heavily armored targets.
Basic information
| Item / weapon ID | 803433 / 77894 |
| Faction | Terran Republic |
| Category | Vehicle weapon |
| Move / turn multiplier | 1.0x / 0.5x |
Fire groups
Heat
| Shots before overheat / total capacity | 6 / 900.0 |
| Heat per shot / shots to overheat | 150.0 / 7 |
| Without / with overheat recovery time (overheat penalty time) | 6600ms / 8600ms (2000ms) |
Direct damage
| Damage per shot | 800 before 100.0m, 400 after 400.0m |
| Resist type | Tank shell |
| Location multipliers | 1.0x on Head 1.0x on Legs |
Direct damage effect
| resist_type | Tank shell |
| target_type | Any |
| action | Damage Falloff |
| Max Damage | 800 |
| Max Damage Range | 100 |
| Minimum Damage | 400 |
| Min Damage Range | 400 |
| ShieldBypassPcnt | 0 |
Indirect damage
| Damage per shot | 300 within 1.0m radius, 50 within 3.0m radius |
| Resist type | Explosive |
Indirect damage effect
| resist_type | Explosive |
| target_type | Any |
| action | Indirect Damage |
| Damage within inside radius | 300 |
| Inside Radius (min) | 1 |
| Minimum Damage (Damage at max radius) | 50 |
| Outside Radius (max) | 3 |
| Direct Impact Damage | 0 |
| Fire off Ability ID | 0 |
| Arming Distance | 0 |
| Arming Scaling Distance | 0 |
Projectile
| Flight type | Ballistic |
| Speed | 250.0m/s |
| Gravity | 4.0 |
| Life time / max range at base speed | 7000ms / 1750.0m |
Timing
| Type | Automatic |
| Shots per minute | 30 RPM |
| Refire time | 2000ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
Recoil
| Min / max rotation | No rotation |
| Min / max vertical | No vertical recoil |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | No horizontal recoil |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
Standing cone of fire
| Base min / max spread | No spread |
| Standing / moving multipliers | 1.0x / 1.0x No spread |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 1.0°/s after 0ms |
Fire group: Auto
Basic information
| ID | 80068 |
| Transition time | Instant |
Fire modes
Fire mode: Projectile
Basic information
| ID | 80100 |
| Type | Projectile |
| Is ADS | False |
| Detect range | 200.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | 6 |
| Full reload time | 6600ms |
Fire mode: Projectile
Basic information
| ID | 80101 |
| Type | Projectile |
| Is ADS | False |
| Detect range | 200.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.75x |
| Max consecutive shots | 6 |
| Full reload time | 6600ms |