weapon image

Mauler Cannon

Mounted underneath Bastion Fleet Carriers the bastion's commander can order these cannons to fire concussive shells upon ground targets.



Basic information

Item / weapon ID 6008906 / 78420
Faction No faction
Category Bastion bombard
Move / turn multiplier 1.0x / 1.0x

Fire groups

Heat
Shots before overheat / total capacity 1 / 800.0
Heat per shot / shots to overheat 800.0 / 2
Without / with overheat recovery time (overheat penalty time) 6000ms / 7000ms (1000ms)
Direct damage
Damage per shot 1000
Resist type Air to ground warhead
Location multipliers 1.0x on Head
1.0x on Legs
Direct damage effect
resist_type Air to ground warhead
target_type Any
action Damage
Damage Amount 1000
Indirect damage
Damage per shot 1000 within 8.0m radius,
750 within 20.0m radius
Resist type Air to ground warhead
Indirect damage effect
resist_type Air to ground warhead
target_type Any
action Indirect Damage
Damage within inside radius 1000
Inside Radius (min) 8
Minimum Damage (Damage at max radius) 750
Outside Radius (max) 20
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Projectile
Flight type Ballistic
Speed 250.0m/s
Gravity No gravity
Life time / max range at base speed 5000ms / 1250.0m
Timing
Type Semi-automatic
Shots per minute 12 RPM
Refire time 5000ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire
Base min / max spread No spread
Standing / moving multipliers 1.0x / 1.0x
No spread
Pellet spread 0.0°
Bloom No bloom
Recovery 1.0°/s after 0ms

Fire group: Semi-Auto

Basic information

ID 80606
Transition time Instant

Fire modes

Fire mode: Projectile
Basic information
ID 80820
Type Projectile
Is ADS False
Detect range 250.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 1
Full reload time 6000ms