The M60 Pug lobs high explosive warheads with a large blast radius and maintains light anti-armor capabilities on direct hits.
| Item / weapon ID | 6009262 / 78471 |
|---|---|
| Faction | Vanu Sovereignty |
| Category | Colossus front right |
| Move / turn multiplier | 1.0x / 1.0x |
| Clip size / total capacity | 3 / 60 |
|---|---|
| Ammo per shot / shots per clip | 1 / 3 |
| Short / long reload time | 3500ms / 3500ms |
| Block auto | False |
| Continuous | False |
| Damage per shot | 300 |
|---|---|
| Resist type | Heavy anti armor |
| Location multipliers | 1.0x on Head 1.0x on Legs |
| resist_type | Heavy anti armor |
|---|---|
| target_type | Any |
| action | Damage |
| Damage Amount | 300 |
| Damage per shot | 500 within 1.0m radius, 50 within 5.0m radius |
|---|---|
| Resist type | Explosive |
| resist_type | Explosive |
|---|---|
| target_type | Any |
| action | Indirect Damage |
| Damage within inside radius | 500 |
| Inside Radius (min) | 1 |
| Minimum Damage (Damage at max radius) | 50 |
| Outside Radius (max) | 5 |
| Direct Impact Damage | 0 |
| Fire off Ability ID | 0 |
| Arming Distance | 0 |
| Arming Scaling Distance | 0 |
| Flight type | Ballistic |
|---|---|
| Speed | 75.0m/s |
| Gravity | 6.5 |
| Life time / max range at base speed | 5000ms / 375.0m |
| Type | Automatic |
|---|---|
| Shots per minute | 60 RPM |
| Refire time | 1000ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
| Min / max rotation | No rotation |
|---|---|
| Min / max vertical | 2.0° / 2.0° |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | No horizontal recoil |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
| Base min / max spread | No spread |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x No spread |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 1.0°/s after 0ms |
| ID | 80652 |
|---|---|
| Transition time | Instant |
| ID | 80890 |
|---|---|
| Type | Projectile |
| Is ADS | False |
| Detect range | 50.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | 3 |
| Full reload time | 3500ms |
| ID | 80891 |
|---|---|
| Type | Projectile |
| Is ADS | True |
| Detect range | 50.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.25x |
| Max consecutive shots | 3 |
| Full reload time | 3500ms |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 5 |
| SetDirectly | 1 |
| StatId | FireMode.FullScreenEffect |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 4 |
| SetDirectly | 1 |
| StatId | FireMode.FullScreenEffect |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1.5 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1.75 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 2 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |