The Fury launches 40mm grenades that are effective against infantry and light armor. It is also capable of light damage against heavy armor. All factions can use this weapon.
| Item / weapon ID | 803492 / 77910 |
|---|---|
| Faction | New Conglomerate |
| Category | Ant top |
| Move / turn multiplier | 1.0x / 1.0x |
| Clip size / total capacity | 8 / 160 |
|---|---|
| Ammo per shot / shots per clip | 1 / 8 |
| Short / long reload time | 2500ms / 2500ms |
| Block auto | False |
| Continuous | False |
| Damage per shot | 125 |
|---|---|
| Resist type | Heavy anti armor |
| Location multipliers | 1.0x on Head 1.0x on Legs |
| resist_type | Heavy anti armor |
|---|---|
| target_type | Any |
| action | Damage |
| Damage Amount | 125 |
| Damage per shot | 150 within 1.0m radius, 50 within 3.0m radius |
|---|---|
| Resist type | Explosive |
| resist_type | Explosive |
|---|---|
| target_type | Any |
| action | Indirect Damage |
| Damage within inside radius | 150 |
| Inside Radius (min) | 1 |
| Minimum Damage (Damage at max radius) | 50 |
| Outside Radius (max) | 3 |
| Direct Impact Damage | 0 |
| Fire off Ability ID | 0 |
| Arming Distance | 0 |
| Arming Scaling Distance | 0 |
| Flight type | Ballistic |
|---|---|
| Speed | 125.0m/s |
| Gravity | 10.0 |
| Life time / max range at base speed | 4000ms / 500.0m |
| Type | Automatic |
|---|---|
| Shots per minute | 171 RPM |
| Refire time | 350ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
| Min / max rotation | No rotation |
|---|---|
| Min / max vertical | No vertical recoil |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | No horizontal recoil |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
| Base min / max spread | 0.5° / 0.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 1.0°/s after 0ms |
| ID | 317 |
|---|---|
| Transition time | Instant |
| ID | 317 |
|---|---|
| Type | Projectile |
| Is ADS | False |
| Detect range | 50.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | 8 |
| Full reload time | 2500ms |
| ID | 370 |
|---|---|
| Type | Projectile |
| Is ADS | False |
| Detect range | 50.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | 8 |
| Full reload time | 2500ms |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 8 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 16 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 24 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 32 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 40 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 48 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 56 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 64 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 72 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 80 |
| SetDirectly | 0 |
| StatId | AmmoSlot.Capacity |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 5 |
| SetDirectly | 1 |
| StatId | FireMode.FullScreenEffect |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | -10 |
| SetDirectly | 0 |
| StatId | FireMode.ReloadTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 0 |
| PcntAddend | -14 |
| SetDirectly | 0 |
| WeaponMountId | 0 |
| EquipSlot | 0 |
| Loadout Slot Id | 0 |
| Force Skip Effect Target | 0 |
| StatId | FireMode.ReloadTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 0 |
| PcntAddend | -17 |
| SetDirectly | 0 |
| WeaponMountId | 0 |
| EquipSlot | 0 |
| Loadout Slot Id | 0 |
| Force Skip Effect Target | 0 |
| StatId | FireMode.ReloadTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 0 |
| PcntAddend | -19 |
| SetDirectly | 0 |
| WeaponMountId | 0 |
| EquipSlot | 0 |
| Loadout Slot Id | 0 |
| Force Skip Effect Target | 0 |
| StatId | FireMode.ReloadTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 0 |
| PcntAddend | -20 |
| SetDirectly | 0 |
| WeaponMountId | 0 |
| EquipSlot | 0 |
| Loadout Slot Id | 0 |
| Force Skip Effect Target | 0 |
| StatId | FireMode.ReloadTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 4 |
| SetDirectly | 1 |
| StatId | FireMode.FullScreenEffect |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1.25 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1.5 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1.75 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 2 |
| SetDirectly | 1 |
| WeaponMountId | 0 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 1 |
| SetDirectly | 0 |
| StatId | AmmoSlot.ClipSize |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 2 |
| SetDirectly | 0 |
| StatId | AmmoSlot.ClipSize |