weapon image

M30 Mustang AH

The M30 Mustang Air Hammer fires a barrage of explosive rounds with each shot which are deadly to enemy infantry and lightly armored vehicles. NC use only.



Basic information

Item / weapon ID 4605 / 78031
Faction New Conglomerate
Category Reaver nose
Move / turn multiplier 1.0x / 1.0x

Fire groups

Ammo
Clip size / total capacity 10 / 120
Ammo per shot / shots per clip 1 / 10
Short / long reload time 2600ms / 2600ms
Block auto False
Continuous False
Direct damage
Pellets count @ damage 8 @ 65
Damage per shot 520 before 0.0m,
520 after 0.0m
Resist type Aircraft machine gun
Location multipliers 1.0x on Head
1.0x on Legs
Direct damage effect
resist_type Aircraft machine gun
target_type Any
action Damage
Damage Amount 65
Indirect damage
Damage per shot 480 within 0.5m radius,
160 within 2.0m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type None
action Indirect Damage
Damage within inside radius 60
Inside Radius (min) 0.5
Minimum Damage (Damage at max radius) 20
Outside Radius (max) 2
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Projectile
Flight type Ballistic
Speed 550.0m/s
Gravity 1.0
Life time / max range at base speed 1500ms / 825.0m
Timing
Type Automatic
Shots per minute 180 RPM
Refire time 333ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire
Base min / max spread No spread
Standing / moving multipliers 1.0x / 1.0x
No spread
Pellet spread 1.25°
Bloom No bloom
Recovery 4.0°/s after 0ms

Fire group: Semi-Auto

Basic information

ID 80166
Transition time Instant

Fire modes

Fire mode: Projectile
Basic information
ID 80233
Type Projectile
Is ADS False
Detect range 100.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 10
Full reload time 2600ms
Fire mode: Projectile
Basic information
ID 80234
Type Projectile
Is ADS False
Detect range 100.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 10
Full reload time 2600ms

Attachments

2x Zoom Optics

Attaches a 2x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 1
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.75x Zoom Optics

Attaches a 1.75x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.75
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.5x Zoom Optics

Attaches a 1.5x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.5
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.25x Zoom Optics

Attaches a 1.25x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.25
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

Night Vision Optics

Illuminates low light levels up to 1000 meters in a green monochrome display.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 5
SetDirectly 1
StatId FireMode.FullScreenEffect

Ammo Capacity 1

Increases the maximum ammo capacity of the weapon by 10 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 10
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 2

Increases the maximum ammo capacity of the weapon by 20 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 20
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 3

Increases the maximum ammo capacity of the weapon by 30 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 30
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 4

Increases the maximum ammo capacity of the weapon by 40 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 40
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 5

Increases the maximum ammo capacity of the weapon by 50 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 50
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 6

Increases the maximum ammo capacity of the weapon by 60 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 60
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 7

Increases the maximum ammo capacity of the weapon by 70 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 70
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 8

Increases the maximum ammo capacity of the weapon by 80 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 80
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 9

Increases the maximum ammo capacity of the weapon by 90 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 90
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 10

Increases the maximum ammo capacity of the weapon by 100 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 100
SetDirectly 0
StatId AmmoSlot.Capacity

Magazine Size 1

Adds 1 round to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 1
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 2

Adds 2 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 2
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 3

Adds 3 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 3
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 4

Adds 4 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 4
SetDirectly 0
StatId AmmoSlot.ClipSize

Reload Speed 1

Decreases the time taken to reload weapon by 5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 2

Decreases the time taken to reload weapon by 7%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -7
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 3

Decreases the time taken to reload weapon by 8.5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -8.5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 4

Decreases the time taken to reload weapon by 9.5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -9.5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 5

Decreases the time taken to reload weapon by 10%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -10
SetDirectly 0
StatId FireMode.ReloadTime

Threat Detection Optics

Highlights vehicular threats in low light conditions up to 500 meters.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 11
SetDirectly 1
StatId FireMode.FullScreenEffect