The M202 Wyrm wing-mounted machine guns fire slow, high-damage rounds most effective against heavily armored land and air vehicles.
Item / weapon ID | 6006065 / 78365 |
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Faction | New Conglomerate |
Category | Reaver wing |
Move / turn multiplier | 1.0x / 1.0x |
Clip size / total capacity | 30 / 300 |
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Ammo per shot / shots per clip | 1 / 30 |
Short / long reload time | 6000ms / 6000ms |
Block auto | False |
Continuous | False |
Damage per shot | 450 before 50.0m, 275 after 400.0m |
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Resist type | Heavy machine gun |
Location multipliers | 1.0x on Head 0.9x on Legs |
resist_type | Heavy machine gun |
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target_type | Any |
action | Damage Falloff |
Max Damage | 450 |
Max Damage Range | 50 |
Minimum Damage | 275 |
Min Damage Range | 400 |
ShieldBypassPcnt | 0 |
Flight type | Ballistic |
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Speed | 500.0m/s |
Gravity | 7.5 |
Life time / max range at base speed | 2000ms / 1000.0m |
Type | Automatic |
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Shots per minute | 272 RPM |
Refire time | 220ms |
Fire duration | 0ms |
Delay | 0ms |
Charge time | 0ms |
Min / max rotation | No rotation |
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Min / max vertical | No vertical recoil |
Standing / crouched vertical increase | No vertical increase |
First shot vertical multiplier | 1.0x |
Min / max horizontal | No horizontal recoil |
Min / max horizontal increase | No horizontal increase |
Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
Base min / max spread | 0.2° / 0.2° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 0.2° Moving min 0.2° / max 0.2° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | 10.0°/s after 0ms |
ID | 80547 |
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Transition time | Instant |
ID | 80757 |
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Type | Projectile |
Is ADS | False |
Detect range | 50.0m |
Move / turn multiplier | 1.0x / 1.0x |
Zoom | 1.0x |
Max consecutive shots | 30 |
Full reload time | 6000ms |
ID | 80758 |
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Type | Projectile |
Is ADS | False |
Detect range | 50.0m |
Move / turn multiplier | 1.0x / 1.0x |
Zoom | 1.0x |
Max consecutive shots | 30 |
Full reload time | 6000ms |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 5 |
SetDirectly | 1 |
StatId | FireMode.FullScreenEffect |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 30 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 60 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 90 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 120 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 150 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 11 |
SetDirectly | 1 |
StatId | FireMode.FullScreenEffect |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.25 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.75 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 1 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |