weapon image

M20 Drake

The Drake is a 20mm heavy machine gun that is effective at damaging all targets. All factions can use this weapon.



Basic information

Item / weapon ID 5501 / 463
Faction Vanu Sovereignty
Category Galazy tail
Move / turn multiplier 1.0x / 1.0x

Fire groups

Ammo
Clip size / total capacity 50 / 500
Ammo per shot / shots per clip 1 / 50
Short / long reload time 3000ms / 3000ms
Block auto False
Continuous False
Direct damage
Damage per shot 250 before 250.0m,
200 after 350.0m
Resist type Heavy machine gun
Location multipliers 1.0x on Head
0.9x on Legs
Direct damage effect
resist_type Heavy machine gun
target_type Any
action Damage Falloff
Max Damage 250
Max Damage Range 250
Minimum Damage 200
Min Damage Range 350
ShieldBypassPcnt 0
Projectile
Flight type Ballistic
Speed 750.0m/s
Gravity 1.0
Life time / max range at base speed 2000ms / 1500.0m
Timing
Type Automatic
Shots per minute 350 RPM
Refire time 171ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Standing cone of fire
Base min / max spread 0.65° / 0.65°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.65° / max 0.65°
Moving min 0.65° / max 0.65°
Pellet spread 0.0°
Bloom No bloom
Recovery No recovery

Fire group: Auto

Basic information

ID 535
Transition time Instant

Fire modes

Fire mode: Projectile
Basic information
ID 535
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 50
Full reload time 3000ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Fire mode: Projectile
Basic information
ID 538
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 50
Full reload time 3000ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°

Attachments

2x Zoom Optics

Attaches a 2x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 1
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.75x Zoom Optics

Attaches a 1.75x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.75
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.5x Zoom Optics

Attaches a 1.5x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.5
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.25x Zoom Optics

Attaches a 1.25x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.25
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

Night Vision Optics

Illuminates low light levels up to 1000 meters in a green monochrome display.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 5
SetDirectly 1
StatId FireMode.FullScreenEffect

Ammo Capacity 1

Increases the maximum ammo capacity of the weapon by 100 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 100
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 2

Increases the maximum ammo capacity of the weapon by 200 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 200
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 3

Increases the maximum ammo capacity of the weapon by 300 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 300
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 4

Increases the maximum ammo capacity of the weapon by 400 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 400
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 5

Increases the maximum ammo capacity of the weapon by 500 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 500
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 6

Increases the maximum ammo capacity of the weapon by 600 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 600
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 7

Increases the maximum ammo capacity of the weapon by 700 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 700
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 8

Increases the maximum ammo capacity of the weapon by 800 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 800
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 9

Increases the maximum ammo capacity of the weapon by 900 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 900
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 10

Increases the maximum ammo capacity of the weapon by 1000 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 1000
SetDirectly 0
StatId AmmoSlot.Capacity

Magazine Size 1

Adds 6 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 6
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 2

Adds 9 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 9
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 3

Adds 12 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 12
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 4

Adds 15 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 15
SetDirectly 0
StatId AmmoSlot.ClipSize

Reload Speed 1

Decreases the time taken to reload weapon by 10%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -10
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 2

Decreases the time taken to reload weapon by 14%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 0
PcntAddend -14
SetDirectly 0
WeaponMountId 0
EquipSlot 0
Loadout Slot Id 0
Force Skip Effect Target 0
StatId FireMode.ReloadTime

Reload Speed 3

Decreases the time taken to reload weapon by 17%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 0
PcntAddend -17
SetDirectly 0
WeaponMountId 0
EquipSlot 0
Loadout Slot Id 0
Force Skip Effect Target 0
StatId FireMode.ReloadTime

Reload Speed 4

Decreases the time taken to reload weapon by 19%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 0
PcntAddend -19
SetDirectly 0
WeaponMountId 0
EquipSlot 0
Loadout Slot Id 0
Force Skip Effect Target 0
StatId FireMode.ReloadTime

Reload Speed 5

Decreases the time taken to reload weapon by 20%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 0
PcntAddend -20
SetDirectly 0
WeaponMountId 0
EquipSlot 0
Loadout Slot Id 0
Force Skip Effect Target 0
StatId FireMode.ReloadTime

Threat Detection Optics

Highlights vehicular threats in low light conditions up to 500 meters.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 8
SetDirectly 1
StatId FireMode.FullScreenEffect