weapon image

M12 Goblin SP

The Goblin SP is an anti-infantry weapon with high elevation range and rate of fire.



Basic information

Item / weapon ID 6009251 / 78632
Faction NS Operatives
Category Colossus front left
Move / turn multiplier 1.0x / 1.0x

Fire groups

Ammo
Clip size / total capacity 75 / 750
Ammo per shot / shots per clip 1 / 75
Short / long reload time 3000ms / 3000ms
Block auto False
Continuous False
Direct damage
Damage per shot 167 before 10.0m,
147 after 85.0m
Resist type Small arm
Location multipliers 2.0x on Head
0.9x on Legs
Direct damage effect
resist_type Small arm
target_type Any
action Damage Falloff
Max Damage 167
Max Damage Range 10
Minimum Damage 147
Min Damage Range 85
ShieldBypassPcnt 0
Projectile
Flight type Ballistic
Speed 500.0m/s
Gravity 7.5
Life time / max range at base speed 1500ms / 750.0m
Timing
Type Automatic
Shots per minute 545 RPM
Refire time 110ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation -3.0° / 0.3°
Min / max vertical 0.3° / 0.3°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Recovery 30.0°/s after 0ms
Standing cone of fire
Base min / max spread 0.3° / 0.75°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.3° / max 0.75°
Moving min 0.3° / max 0.75°
Pellet spread 0.0°
Bloom 0.12°
Recovery 10.0°/s after 0ms

Fire group: Auto

Basic information

ID 80800
Transition time Instant

Fire modes

Fire mode: Projectile
Basic information
ID 81143
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 75
Full reload time 3000ms
Fire mode: Projectile
Basic information
ID 81144
Type Projectile
Is ADS True
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.25x
Max consecutive shots 75
Full reload time 3000ms

Attachments

Night Vision Optics

Illuminates low light levels up to 1000 meters in a green monochrome display.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 5
SetDirectly 1
StatId FireMode.FullScreenEffect

Threat Detection Optics

Highlights vehicular threats in low light conditions up to 350 meters.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 4
SetDirectly 1
StatId FireMode.FullScreenEffect

1.5x Zoom Optics

Attaches a 1.5x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 1.5
SetDirectly 1
WeaponMountId 0
StatId FireMode.DefaultZoom

1.75x Zoom Optics

Attaches a 1.75x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 1.75
SetDirectly 1
WeaponMountId 0
StatId FireMode.DefaultZoom

2x Zoom Optics

Attaches a 2x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 2
SetDirectly 1
WeaponMountId 0
StatId FireMode.DefaultZoom