weapon image

L20 Anaconda

The Anaconda is a hybrid combat platform equipped with an anti-vehicle chaingun and havoc rocket launcher. The havoc rocket fires when aiming the weapon's optics. All factions can use this weapon.



Basic information

Item / weapon ID 6009491 / 78505
Faction Terran Republic
Category Lightning
Move / turn multiplier 1.0x / 1.5x

Fire groups

Fire group: Auto / Semi-Auto

Basic information

ID 80675
Transition time Instant

Fire modes

Fire mode: Projectile
Basic information
ID 80931
Type Projectile
Is ADS True
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 75
Full reload time 3000ms
Ammo
Clip size / total capacity 75 / 450
Ammo per shot / shots per clip 1 / 75
Short / long reload time 3000ms / 3000ms
Block auto True
Continuous False
Direct damage
Damage per shot 700
Resist type Tank shell
Location multipliers 1.0x on Head
1.0x on Legs
Direct damage effect
resist_type Tank shell
target_type Any
action Damage
Damage Amount 700
Indirect damage
Damage per shot 500 within 1.0m radius,
50 within 3.0m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type Any
action Indirect Damage
Damage within inside radius 500
Inside Radius (min) 1
Minimum Damage (Damage at max radius) 50
Outside Radius (max) 3
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Projectile
Flight type Ballistic
Speed 75.0m/s
Acceleration / max speed 300.0 / 250.0m/s
Gravity 5.0
Life time / max range at base speed 4000ms / 300.0m
Timing
Type Semi-automatic
Shots per minute 750 RPM
Refire time 80ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical 3.0° / 3.0°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Max total magnitude 1.75°
Standing cone of fire
Base min / max spread No spread
Standing / moving multipliers 1.0x / 1.0x
No spread
Pellet spread 0.0°
Bloom No bloom
Recovery 1.0°/s after 0ms
Fire mode: Projectile
Basic information
ID 80932
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 75
Full reload time 3000ms
Ammo
Clip size / total capacity 75 / 450
Ammo per shot / shots per clip 1 / 75
Short / long reload time 3000ms / 3000ms
Block auto False
Continuous False
Direct damage
Damage per shot 143 before 10.0m,
100 after 50.0m
Resist type Armor-piercing chain gun
Location multipliers 1.0x on Head
0.9x on Legs
Direct damage effect
resist_type Armor-piercing chain gun
target_type Any
action Damage Falloff
Max Damage 143
Max Damage Range 10
Minimum Damage 100
Min Damage Range 50
ShieldBypassPcnt 0
Projectile
Flight type Ballistic
Speed 300.0m/s
Gravity 2.5
Life time / max range at base speed 1500ms / 450.0m
Timing
Type Automatic
Shots per minute 750 RPM
Refire time 80ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire
Base min / max spread 1.1° / 1.1°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.1° / max 1.1°
Moving min 1.1° / max 1.1°
Pellet spread 0.0°
Bloom 0.1°
Recovery 10.0°/s after 0ms

Attachments

2x Zoom Optics

Attaches a 2x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 1
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.75x Zoom Optics

Attaches a 1.75x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.75
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.5x Zoom Optics

Attaches a 1.5x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.5
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.25x Zoom Optics

Attaches a 1.25x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.25
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

Night Vision Optics

Illuminates low light levels up to 1000 meters in a green monochrome display.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 5
SetDirectly 1
StatId FireMode.FullScreenEffect

Ammo Capacity 1

Increases the maximum ammo capacity of the weapon by 3 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 3
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 2

Increases the maximum ammo capacity of the weapon by 6 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 6
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 3

Increases the maximum ammo capacity of the weapon by 9 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 9
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 4

Increases the maximum ammo capacity of the weapon by 11 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 11
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 5

Increases the maximum ammo capacity of the weapon by 14 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 14
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 6

Increases the maximum ammo capacity of the weapon by 17 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 17
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 7

Increases the maximum ammo capacity of the weapon by 19 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 19
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 8

Increases the maximum ammo capacity of the weapon by 22 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 22
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 9

Increases the maximum ammo capacity of the weapon by 25 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 25
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 10

Increases the maximum ammo capacity of the weapon by 27 shells.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 27
SetDirectly 0
StatId AmmoSlot.Capacity

Reload Speed 1

Decreases the time taken to reload weapon by 5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 2

Decreases the time taken to reload weapon by 7%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -7
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 3

Decreases the time taken to reload weapon by 8.5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -8.5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 4

Decreases the time taken to reload weapon by 9.5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -9.5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 5

Decreases the time taken to reload weapon by 10%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -10
SetDirectly 0
StatId FireMode.ReloadTime

Threat Detection Optics

Highlights vehicular threats in low light conditions up to 350 meters.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 4
SetDirectly 1
StatId FireMode.FullScreenEffect