weapon image

L-24R Spur

The L-24R Spur is equipped with specialized optics that allow the pilot to adjust the weapons aim rather than being fixed forward.

Optics for this weapon are engaged with Weapon Optic function or Cockpit Mouse Freelook hotkeys.



Basic information

Item / weapon ID 5219 / 460
Faction New Conglomerate
Category Liberator nose
Move / turn multiplier 1.0x / 1.0x

Fire groups

Ammo
Clip size / total capacity 50 / 400
Ammo per shot / shots per clip 1 / 50
Short / long reload time 4000ms / 4000ms
Block auto False
Continuous False
Direct damage
Damage per shot 225 before 100.0m,
100 after 200.0m
Resist type Heavy machine gun
Location multipliers 1.0x on Head
0.9x on Legs
Direct damage effect
resist_type Heavy machine gun
target_type Any
action Damage Falloff
Max Damage 225
Max Damage Range 100
Minimum Damage 100
Min Damage Range 200
ShieldBypassPcnt 0
Indirect damage
Damage per shot 100 within 0.5m radius,
25 within 3.0m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type Any
action Indirect Damage
Damage within inside radius 100
Inside Radius (min) 0.5
Minimum Damage (Damage at max radius) 25
Outside Radius (max) 3
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Projectile
Flight type Ballistic
Speed 750.0m/s
Gravity 7.5
Life time / max range at base speed 1500ms / 1125.0m
Timing
Type Automatic
Shots per minute 451 RPM
Refire time 133ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire
Base min / max spread 0.3° / 0.3°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.3° / max 0.3°
Moving min 0.3° / max 0.3°
Pellet spread 0.0°
Bloom No bloom
Recovery 1000.0°/s after 0ms

Fire group: Auto

Basic information

ID 460
Transition time Instant

Fire modes

Fire mode: Projectile
Basic information
ID 460
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 50
Full reload time 4000ms
Fire mode: Projectile
Basic information
ID 515
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 50
Full reload time 4000ms

Attachments

2x Zoom Optics

Attaches a 2x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 1
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.75x Zoom Optics

Attaches a 1.75x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.75
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.5x Zoom Optics

Attaches a 1.5x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.5
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

1.25x Zoom Optics

Attaches a 1.25x optical zoom to your weapon.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 0.25
SetDirectly 0
WeaponMountId 0
StatId FireMode.DefaultZoom

Night Vision Optics

Illuminates low light levels up to 1000 meters in a green monochrome display.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 5
SetDirectly 1
StatId FireMode.FullScreenEffect

Ammo Capacity 1

Increases the maximum ammo capacity of the weapon by 50 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 50
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 2

Increases the maximum ammo capacity of the weapon by 100 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 100
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 3

Increases the maximum ammo capacity of the weapon by 150 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 150
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 4

Increases the maximum ammo capacity of the weapon by 200 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 200
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 5

Increases the maximum ammo capacity of the weapon by 250 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 250
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 6

Increases the maximum ammo capacity of the weapon by 300 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 300
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 7

Increases the maximum ammo capacity of the weapon by 350 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 350
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 8

Increases the maximum ammo capacity of the weapon by 400 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 400
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 9

Increases the maximum ammo capacity of the weapon by 450 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 450
SetDirectly 0
StatId AmmoSlot.Capacity

Ammo Capacity 10

Increases the maximum ammo capacity of the weapon by 500 rounds.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 500
SetDirectly 0
StatId AmmoSlot.Capacity

Magazine Size 1

Adds 6 round to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 6
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 2

Adds 12 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 12
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 3

Adds 18 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 18
SetDirectly 0
StatId AmmoSlot.ClipSize

Magazine Size 4

Adds 24 rounds to the default magazine size.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
Addend 24
SetDirectly 0
StatId AmmoSlot.ClipSize

Reload Speed 1

Decreases the time taken to reload weapon by 5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 2

Decreases the time taken to reload weapon by 7%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -7
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 3

Decreases the time taken to reload weapon by 8.5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -8.5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 4

Decreases the time taken to reload weapon by 9.5%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -9.5
SetDirectly 0
StatId FireMode.ReloadTime

Reload Speed 5

Decreases the time taken to reload weapon by 10%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend -10
SetDirectly 0
StatId FireMode.ReloadTime

Threat Detection Optics

Highlights vehicular threats in low light conditions up to 500 meters.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All 1
Addend 8
SetDirectly 1
StatId FireMode.FullScreenEffect