The Antares LC's large magazine and steady damage allows pilots to maintain a constant stream of anti-aircraft fire from a safe distance. VS use only.
Item / weapon ID | 4445 / 600 |
---|---|
Faction | Vanu Sovereignty |
Category | Scythe nose |
Move / turn multiplier | 1.0x / 1.0x |
Clip size / total capacity | 110 / 770 |
---|---|
Ammo per shot / shots per clip | 1 / 110 |
Short / long reload time | 2350ms / 2350ms |
Block auto | False |
Continuous | False |
Damage per shot | 160 |
---|---|
Resist type | Aircraft machine gun |
Location multipliers | 1.0x on Head 0.9x on Legs |
resist_type | Aircraft machine gun |
---|---|
target_type | Any |
action | Damage |
Damage Amount | 160 |
Flight type | Ballistic |
---|---|
Speed | 770.0m/s |
Gravity | 7.5 |
Life time / max range at base speed | 1500ms / 1155.0m |
Type | Automatic |
---|---|
Shots per minute | 652 RPM |
Refire time | 92ms |
Fire duration | 0ms |
Delay | 0ms |
Charge time | 0ms |
Min / max rotation | No rotation |
---|---|
Min / max vertical | No vertical recoil |
Standing / crouched vertical increase | No vertical increase |
First shot vertical multiplier | 1.0x |
Min / max horizontal | No horizontal recoil |
Min / max horizontal increase | No horizontal increase |
Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
Base min / max spread | 0.5° / 0.5° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | 1000.0°/s after 0ms |
ID | 368 |
---|---|
Transition time | Instant |
ID | 619 |
---|---|
Type | Projectile |
Is ADS | False |
Detect range | 150.0m |
Move / turn multiplier | 1.0x / 1.0x |
Zoom | 1.0x |
Max consecutive shots | 110 |
Full reload time | 2350ms |
ID | 620 |
---|---|
Type | Projectile |
Is ADS | False |
Detect range | 150.0m |
Move / turn multiplier | 1.0x / 1.0x |
Zoom | 1.0x |
Max consecutive shots | 110 |
Full reload time | 2350ms |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 110 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 220 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 330 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 440 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 550 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 660 |
SetDirectly | 0 |
StatId | AmmoSlot.Capacity |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.25 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.75 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 1 |
SetDirectly | 0 |
WeaponMountId | 0 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 5 |
SetDirectly | 1 |
StatId | FireMode.FullScreenEffect |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 11 |
SetDirectly | 1 |
StatId | FireMode.FullScreenEffect |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 3 |
SetDirectly | 0 |
StatId | AmmoSlot.ClipSize |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 5 |
SetDirectly | 0 |
StatId | AmmoSlot.ClipSize |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 8 |
SetDirectly | 0 |
StatId | AmmoSlot.ClipSize |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
Addend | 10 |
SetDirectly | 0 |
StatId | AmmoSlot.ClipSize |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | -5 |
SetDirectly | 0 |
StatId | FireMode.ReloadTime |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | -7 |
SetDirectly | 0 |
StatId | FireMode.ReloadTime |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | -8.5 |
SetDirectly | 0 |
StatId | FireMode.ReloadTime |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | -9.5 |
SetDirectly | 0 |
StatId | FireMode.ReloadTime |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | -10 |
SetDirectly | 0 |
StatId | FireMode.ReloadTime |