weapon image

Water Balloon

Water balloons approved for both recreational and combat use.

Limited event item.



Basic information

Item / weapon ID 6007252 / 78395
Faction No faction
Category Grenade
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 100ms / 100ms
To / from ADS time 50ms / 50ms
Sprint recovery time 200ms

Fire groups

Ammo
Clip size / total capacity 0 / 0
Ammo per shot / shots per clip 1 / 0
Short / long reload time 0ms / 0ms
Block auto False
Continuous False
Indirect damage
Damage per shot 250 within 2.0m radius,
50 within 4.0m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type Enemy
action Indirect Damage
Damage within inside radius 250
Inside Radius (min) 2
Minimum Damage (Damage at max radius) 50
Outside Radius (max) 4
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Same faction resist percentage 50
Projectile
Flight type Ballistic
Speed 30.0m/s
Gravity 11.0
Life time / max range at base speed 3000ms / 90.0m
Drag 0.1
Timing
Type Semi-automatic
Shots per minute 120 RPM
Refire time 500ms
Fire duration 500ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 1.0°
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s

Fire group: Thrown

Basic information

ID 80581
Transition time Instant

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 80787
Type Projectile
Is ADS False
Detect range 1.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 0
Full reload time 0ms