weapon image

NSX Amaterasu

While wielded, the Amaterasu can strike enemies at a distance using crescent wave technology, the trade-off is that it is less capable than traditional knives for piercing infantry protective gear.



Basic information

Item / weapon ID 804795 / 78019
Faction No faction
Category Knife
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 250ms / 250ms
To / from ADS time 150ms / 150ms
Sprint recovery time Instant

Fire groups

Standing cone of fire
Base min / max spread No spread
Standing / moving multipliers 1.0x / 1.0x
No spread
Pellet spread 0.0°
Bloom No bloom
Recovery No recovery

Fire group: Melee

Basic information

ID 80150
Transition time Instant
Direct damage
Damage per shot 450
Resist type Melee
Location multipliers 1.5x on Head
1.0x on Legs
Direct damage effect
resist_type Melee
target_type Any
action Damage
Damage Amount 450
Timing
Type Semi-automatic
Shots per minute 100 RPM
Refire time 600ms
Fire duration 333ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°

Fire modes

Fire mode: Melee Hipfire
Basic information
ID 80220
Type Melee
Is ADS False
Detect range 0.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots -1
Full reload time -1ms

Fire group: Thrown

Basic information

ID 80199
Transition time 500ms
Direct damage
Damage per shot 450 before 2.0m,
143 after 50.0m
Resist type Melee
Location multipliers 1.5x on Head
1.0x on Legs
Direct damage effect
resist_type Melee
target_type Any
action Damage Falloff
Max Damage 450
Max Damage Range 2
Minimum Damage 143
Min Damage Range 50
ShieldBypassPcnt 0
Projectile
Flight type Ballistic
Speed 30.0m/s
Gravity No gravity
Life time / max range at base speed 500ms / 15.0m
Timing
Type Semi-automatic
Shots per minute 133 RPM
Refire time 400ms
Fire duration 0ms
Delay 50ms
Charge time 0ms
Recoil
Min / max rotation -45.0° / 45.0°
Min / max vertical 0.01° / 0.05°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 80312
Type Projectile
Is ADS False
Detect range 0.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots -1
Full reload time -1ms