NSX Amaterasu While wielded, the Amaterasu can strike enemies at a distance using crescent wave technology, the trade-off is that it is less capable than traditional knives for piercing infantry protective gear.
Basic information Item / weapon ID 804795 / 78019 Faction No faction Category Knife Move / turn multiplier 1.0x / 1.0x Equip / unequip time 250ms / 250ms To / from ADS time 150ms / 150ms Sprint recovery time Instant
Fire groups Standing cone of fire Base min / max spread No spread Standing / moving multipliers 1.0x / 1.0x No spread Pellet spread 0.0° Bloom No bloom Recovery No recovery
Fire group: Melee Basic information ID 80150 Transition time Instant
Direct damage Damage per shot 450 Resist type Melee Location multipliers 1.5x on Head 1.0x on Legs
Direct damage effect resist_type Melee target_type Any action Damage Damage Amount 450
Timing Type Semi-automatic Shots per minute 100 RPM Refire time 600ms Fire duration 333ms Delay 0ms Charge time 0ms
Recoil Min / max rotation No rotation Min / max vertical No vertical recoil Standing / crouched vertical increase No vertical increase First shot vertical multiplier 1.0x Min / max horizontal No horizontal recoil Min / max horizontal increase No horizontal increase Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Fire modes Fire mode: Melee Hipfire Basic information ID 80220 Type Melee Is ADS False Detect range 0.0m Move / turn multiplier 1.0x / 1.0x Zoom 1.0x Max consecutive shots -1 Full reload time -1ms
Fire group: Thrown Basic information ID 80199 Transition time 500ms
Direct damage Damage per shot 450 before 2.0m, 143 after 50.0m Resist type Melee Location multipliers 1.5x on Head 1.0x on Legs
Direct damage effect resist_type Melee target_type Any action Damage Falloff Max Damage 450 Max Damage Range 2 Minimum Damage 143 Min Damage Range 50 ShieldBypassPcnt 0
Projectile Flight type Ballistic Speed 30.0m/s Gravity No gravity Life time / max range at base speed 500ms / 15.0m
Timing Type Semi-automatic Shots per minute 133 RPM Refire time 400ms Fire duration 0ms Delay 50ms Charge time 0ms
Recoil Min / max rotation -45.0° / 45.0° Min / max vertical 0.01° / 0.05° Standing / crouched vertical increase No vertical increase First shot vertical multiplier 1.0x Min / max horizontal No horizontal recoil Min / max horizontal increase No horizontal increase Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Fire modes Fire mode: Projectile Hipfire Basic information ID 80312 Type Projectile Is ADS False Detect range 0.0m Move / turn multiplier 1.0x / 1.0x Zoom 1.0x Max consecutive shots -1 Full reload time -1ms