NS-G Commando
The Commando is built for utility in harsh environments and bears a deadly edge in close quarters combat.
Basic information
| Item / weapon ID | 6005664 / 1 |
| Faction | No faction |
| Category | Knife |
| Move / turn multiplier | 1.0x / 1.0x |
| Equip / unequip time | 250ms / 250ms |
| To / from ADS time | 150ms / 150ms |
| Sprint recovery time | Instant |
Fire groups
Direct damage
| Damage per shot | 500 |
| Resist type | Melee |
| Location multipliers | 1.5x on Head 1.0x on Legs |
Direct damage effect
| resist_type | Melee |
| target_type | Any |
| action | Damage |
| Damage Amount | 500 |
Recoil
| Min / max rotation | No rotation |
| Min / max vertical | No vertical recoil |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | No horizontal recoil |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
Standing cone of fire
| Base min / max spread | No spread |
| Standing / moving multipliers | 1.0x / 1.0x No spread |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | No recovery |
Fire group: Quick Melee
Basic information
| ID | 1 |
| Transition time | Instant |
Timing
| Type | Semi-automatic |
| Shots per minute | 100 RPM |
| Refire time | 600ms |
| Fire duration | 333ms |
| Delay | 0ms |
| Charge time | 0ms |
Fire modes
Fire mode: Melee Hipfire
Basic information
| ID | 1 |
| Type | Melee |
| Is ADS | False |
| Detect range | 0.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | -1 |
| Full reload time | -1ms |
Fire group: Melee
Basic information
| ID | 7 |
| Transition time | Instant |
Projectile
| Flight type | Ballistic |
| Speed | 13.0m/s |
| Gravity | No gravity |
| Life time / max range at base speed | 120ms / 1.56m |
Timing
| Type | Semi-automatic |
| Shots per minute | 133 RPM |
| Refire time | 400ms |
| Fire duration | 0ms |
| Delay | 50ms |
| Charge time | 0ms |
Fire modes
Fire mode: Projectile Hipfire
Basic information
| ID | 39 |
| Type | Projectile |
| Is ADS | False |
| Detect range | 0.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | -1 |
| Full reload time | -1ms |