NS Firebug Originally developed for exploration on Esamir as a companion tool to the NS Icebreaker, the Firebug has recently gained popularity among soldiers looking for a more dramatic option in close-quarters combat.
Basic information Item / weapon ID 6009600 / 78522 Faction No faction Category Knife Move / turn multiplier 1.0x / 1.0x Equip / unequip time 500ms / 500ms To / from ADS time 150ms / 150ms Sprint recovery time Instant
Fire groups Recoil Min / max rotation No rotation Min / max vertical No vertical recoil Standing / crouched vertical increase No vertical increase First shot vertical multiplier 1.0x Min / max horizontal No horizontal recoil Min / max horizontal increase No horizontal increase Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire Base min / max spread No spread Standing / moving multipliers 1.0x / 1.0x No spread Pellet spread 0.0° Bloom No bloom Recovery No recovery
Fire group: Quick Melee Basic information ID 80696 Transition time Instant
Direct damage Damage per shot 500 Resist type Melee Location multipliers 1.5x on Head 1.0x on Legs
Direct damage effect resist_type Melee target_type Any action Damage Damage Amount 500
Timing Type Semi-automatic Shots per minute 88 RPM Refire time 675ms Fire duration 450ms Delay 0ms Charge time 0ms
Fire modes Fire mode: Melee Hipfire Basic information ID 80960 Type Melee Is ADS False Detect range 0.0m Move / turn multiplier 1.0x / 1.0x Zoom 1.0x Max consecutive shots -1 Full reload time -1ms
Fire group: Melee Basic information ID 80697 Transition time 500ms
Direct damage Damage per shot 500 Resist type Melee Location multipliers 1.5x on Head 1.0x on Legs
Direct damage effect resist_type Melee target_type Any action Damage Damage Amount 500
Projectile Flight type Ballistic Speed 13.0m/s Gravity No gravity Life time / max range at base speed 120ms / 1.56m
Timing Type Semi-automatic Shots per minute 80 RPM Refire time 675ms Fire duration 0ms Delay 75ms Charge time 0ms
Fire modes Fire mode: Projectile Hipfire Basic information ID 80961 Type Projectile Is ADS False Detect range 0.0m Move / turn multiplier 1.0x / 1.0x Zoom 1.0x Max consecutive shots -1 Full reload time -1ms
Fire group: Powered Melee Basic information ID 80698 Transition time 500ms
Direct damage Damage per shot 900 Resist type Melee Location multipliers 2.0x on Head 1.0x on Legs
Direct damage effect resist_type Melee target_type Any action Damage Damage Amount 900
Projectile Flight type Ballistic Speed 13.0m/s Gravity No gravity Life time / max range at base speed 120ms / 1.56m
Timing Type Semi-automatic Shots per minute 80 RPM Refire time 675ms Fire duration 0ms Delay 75ms Charge time 0ms
Fire modes Fire mode: Projectile Hipfire Basic information ID 80962 Type Projectile Is ADS False Detect range 15.0m Move / turn multiplier 1.0x / 1.0x Zoom 1.0x Max consecutive shots -1 Full reload time -1ms