weapon image

NS Decimator-G

Designed for raw power, this gold plated variant of the Decimator is unmatched in its destructive potential against enemy vehicles and infantry. All factions can use NS weapons.



Basic information

Item / weapon ID 802299 / 77834
Faction No faction
Category Rocket launcher
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 900ms / 250ms
To / from ADS time 350ms / 150ms
Sprint recovery time 300ms

Fire groups

Direct damage
Damage per shot 975
Resist type Rocket launcher
Location multipliers 1.0x on Head
0.9x on Legs
Direct damage effect
resist_type Rocket launcher
target_type Any
action Damage
Damage Amount 975
Indirect damage
Damage per shot 350 within 0.5m radius,
50 within 5.0m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type Any
action Indirect Damage
Damage within inside radius 350
Inside Radius (min) 0.5
Minimum Damage (Damage at max radius) 50
Outside Radius (max) 5
Fire off Ability ID 0
Arming Distance 0
Ignore Impacted Object (1 = true) 0
Projectile
Flight type Ballistic
Speed 30.0m/s
Acceleration / max speed 40.0 / 60.0m/s
Gravity 2.0
Life time / max range at base speed 8000ms / 240.0m
Timing
Type Semi-automatic
Shots per minute 200 RPM
Refire time 300ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°

Fire group: Single Shot

Basic information

ID 42002
Transition time Instant

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 42002
Type Projectile
Is ADS False
Detect range 100.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 1
Full reload time 5700ms
Ammo
Clip size / total capacity 1 / 9
Ammo per shot / shots per clip 1 / 1
Short / long reload time 5700ms / 5700ms
Block auto False
Continuous False
Standing cone of fire
Base min / max spread 3.5° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.5° / max 7.0°
Moving min 3.5° / max 7.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 3.5° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.5° / max 7.0°
Moving min 3.5° / max 7.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 3.5° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.5° / max 7.0°
Moving min 3.5° / max 7.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 3.5° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.5° / max 7.0°
Moving min 3.5° / max 7.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Fire mode: Projectile ADS
Basic information
ID 42102
Type Projectile
Is ADS True
Detect range 100.0m
Move / turn multiplier 0.5x / 1.0x
Zoom 1.35x
Max consecutive shots 1
Full reload time 5700ms
Ammo
Clip size / total capacity 1 / 9
Ammo per shot / shots per clip 1 / 1
Short / long reload time 5700ms / 5700ms
Block auto True
Continuous False
Standing cone of fire
Base min / max spread 0.1° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.1° / max 3.0°
Moving min 0.1° / max 3.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 0.1° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.1° / max 3.0°
Moving min 0.1° / max 3.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 1.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.0° / max 3.0°
Moving min 1.0° / max 3.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 3.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.0° / max 3.0°
Moving min 3.0° / max 3.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 3.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.0° / max 3.0°
Moving min 3.0° / max 3.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 1.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.0° / max 3.0°
Moving min 1.0° / max 3.0°
Pellet spread 0.0°
Bloom 2.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s

Attachments

Default Magazine (default)

This is the default magazine

No listed effects

3.4x Scope (default)

A 3.4x zoom scope useful when engaging targets at greater distances.

No listed effects

Rear Iron Sight 01 (default)

IronSightRearProxy Attachment 1 Description

No listed effects