The NS-D Helios is a fiery weapon that unleashes 5 round bursts. It can be switched to a secondary fire mode that launches a globe of flame at the cost of 50 ammunition.
| Item / weapon ID | 6014956 / 78804 |
|---|---|
| Faction | No faction |
| Category | Heavy weapon |
| Move / turn multiplier | 1.0x / 1.0x |
| Equip / unequip time | 1000ms / 250ms |
| To / from ADS time | 150ms / 150ms |
| Sprint recovery time | 300ms |
| Min / max rotation | 23.0° / 25.0° |
|---|---|
| Min / max vertical | 0.2° / 0.2° |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | 0.225° / 0.3° |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
| Recovery | 8.0°/s after 0ms |
| ID | 80978 |
|---|---|
| Transition time | 500ms |
| Clip size / total capacity | 150 / 450 |
|---|---|
| Ammo per shot / shots per clip | 1 / 150 |
| Short / long reload time | 4000ms / 5000ms |
| Block auto | False |
| Continuous | False |
| Flight type | Ballistic |
|---|---|
| Speed | 600.0m/s |
| Gravity | 11.25 |
| Life time / max range at base speed | 1500ms / 900.0m |
| Type | 5x burst with 86ms refire |
|---|---|
| Shots per minute | 403 RPM |
| Refire time | 400ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
| ID | 81380 |
|---|---|
| Type | Projectile |
| Is ADS | False |
| Detect range | 40.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | 150 |
| Full reload time | 5000ms |
| Damage per shot | 125 before 10.0m, 100 after 40.0m |
|---|---|
| Resist type | Small arm |
| Location multipliers | 2.0x on Head 0.9x on Legs |
| resist_type | Small arm |
|---|---|
| target_type | Any |
| action | Damage Falloff |
| Max Damage | 125 |
| Max Damage Range | 10 |
| Minimum Damage | 100 |
| Min Damage Range | 40 |
| ShieldBypassPcnt | 0 |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 1.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.5° / max 7.0° Moving min 1.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.5° / max 7.0° Moving min 2.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 5.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 7.0° Moving min 5.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| ID | 81381 |
|---|---|
| Type | Projectile |
| Is ADS | True |
| Detect range | 40.0m |
| Move / turn multiplier | 1.0x / 1.0x |
| Zoom | 1.25x |
| Max consecutive shots | 150 |
| Full reload time | 5000ms |
| Damage per shot | 125 before 10.0m, 100 after 40.0m |
|---|---|
| Resist type | Small arm |
| Location multipliers | 2.0x on Head 0.9x on Legs |
| resist_type | Small arm |
|---|---|
| target_type | Any |
| action | Damage Falloff |
| Max Damage | 125 |
| Max Damage Range | 10 |
| Minimum Damage | 100 |
| Min Damage Range | 40 |
| ShieldBypassPcnt | 0 |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 1.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.5° / max 7.0° Moving min 1.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.5° / max 7.0° Moving min 2.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 5.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 7.0° Moving min 5.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| ID | 80979 |
|---|---|
| Transition time | 500ms |
| Clip size / total capacity | 150 / 450 |
|---|---|
| Ammo per shot / shots per clip | 50 / 3 |
| Short / long reload time | 4000ms / 4000ms |
| Block auto | False |
| Continuous | False |
| Damage per shot | 450 |
|---|---|
| Resist type | Explosive |
| Location multipliers | 1.0x on Head 1.0x on Legs |
| resist_type | Explosive |
|---|---|
| target_type | Any |
| action | Damage |
| Damage Amount | 450 |
| Damage per shot | 450 within 1.5m radius, 150 within 3.0m radius |
|---|---|
| Resist type | Explosive |
| resist_type | Explosive |
|---|---|
| target_type | Any |
| action | Indirect Damage |
| Damage within inside radius | 450 |
| Inside Radius (min) | 1.5 |
| Minimum Damage (Damage at max radius) | 150 |
| Outside Radius (max) | 3 |
| Direct Impact Damage | 0 |
| Fire off Ability ID | 0 |
| Arming Distance | 0 |
| Arming Scaling Distance | 0 |
| Same faction resist percentage | 50 |
| Flight type | Ballistic |
|---|---|
| Speed | 40.0m/s |
| Gravity | 11.25 |
| Life time / max range at base speed | 1500ms / 60.0m |
| Type | Semi-automatic |
|---|---|
| Shots per minute | 100 RPM |
| Refire time | 600ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
| ID | 81382 |
|---|---|
| Type | Projectile |
| Is ADS | True |
| Detect range | 40.0m |
| Move / turn multiplier | 0.5x / 1.0x |
| Zoom | 1.25x |
| Max consecutive shots | 3 |
| Full reload time | 4000ms |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 1.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.5° / max 7.0° Moving min 1.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.5° / max 7.0° Moving min 2.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 5.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 7.0° Moving min 5.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.1° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| ID | 81383 |
|---|---|
| Type | Projectile |
| Is ADS | False |
| Detect range | 40.0m |
| Move / turn multiplier | 0.9x / 1.0x |
| Zoom | 1.0x |
| Max consecutive shots | 3 |
| Full reload time | 4000ms |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.2° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 1.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.5° / max 7.0° Moving min 1.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.2° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.5° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.5° / max 7.0° Moving min 2.5° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.2° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 5.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 7.0° Moving min 5.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.2° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.2° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.0° / max 7.0° Moving min 2.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.2° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
No listed effects
No listed effects
No listed effects
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 0.08 |
| StatId | FireMode.FirstPersonOffsetZ |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | -0.003 |
| StatId | FireMode.FirstPersonOffsetY |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 2 |
| StatId | FireMode.ArmsFovScalar |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 0.165 |
| StatId | FireMode.FirstPersonOffsetZ |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 2 |
| SetDirectly | 1 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | -0.003 |
| StatId | FireMode.FirstPersonOffsetY |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 0.7 |
| StatId | FireMode.ArmsFovScalar |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | -0.0002 |
| StatId | FireMode.FirstPersonOffsetX |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1 |
| StatId | FireMode.FirstPersonOffsetZ |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 3.4 |
| SetDirectly | 1 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | -0.009 |
| StatId | FireMode.FirstPersonOffsetY |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 2 |
| StatId | FireMode.ArmsFovScalar |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | -0.0004 |
| StatId | FireMode.FirstPersonOffsetX |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 0.471522 |
| StatId | FireMode.FirstPersonOffsetZ |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 4 |
| SetDirectly | 1 |
| StatId | FireMode.DefaultZoom |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | -0.0185 |
| StatId | FireMode.FirstPersonOffsetY |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | 0 |
| Key2 (fire mode index) -1=All | 1 |
| Addend | 1 |
| StatId | FireMode.ArmsFovScalar |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | 100 |
| StatId | AmmoSlot.ClipSize |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | 20 |
| StatId | Weapon.EquipTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | 20 |
| StatId | Weapon.UnequipTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | -25 |
| StatId | FireMode.RecoilAngleMax |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | -25 |
| StatId | FireMode.RecoilAngleMin |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | -25 |
| StatId | FireMode.RecoilHorizontalTolerance |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| Addend | 150 |
| StatId | Weapon.EquipTime |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | -25 |
| StatId | FireMode.RecoilMinXModifier |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | -25 |
| StatId | FireMode.RecoilMaxXModifier |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | 0 |
| Addend | -0.33 |
| StatId | FireMode.CofMinScalar |