weapon image

NS CandyCannon 3000

Originally designed as an office toy for long-range candy corn deliveries, Nanite Systems' Indar office branch quickly went out of business after the public experienced firsthand the folly of firing the world's hardest substance out of a 'toy' gun.



Basic information

Item / weapon ID 801970 / 77824
Faction No faction
Category Pistol
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 250ms / 250ms
To / from ADS time 150ms / 150ms
Sprint recovery time 300ms

Fire groups

Ammo
Clip size / total capacity 3 / 27
Ammo per shot / shots per clip 1 / 3
Short / long reload time 2500ms / 2500ms
Block auto False
Continuous False
Direct damage
Damage per shot 300 before 10.0m,
150 after 50.0m
Resist type Small arm
Location multipliers 2.0x on Head
0.9x on Legs
Direct damage effect
resist_type Small arm
target_type Any
action Damage Falloff
Max Damage 300
Max Damage Range 10
Minimum Damage 150
Min Damage Range 50
ShieldBypassPcnt 0
Projectile
Flight type Ballistic
Speed 100.0m/s
Gravity 3.0
Life time / max range at base speed 5000ms / 500.0m
Timing
Type Semi-automatic
Shots per minute 200 RPM
Refire time 300ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical 0.8° / 0.8°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal 0.1° / 0.1°
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation 0.3° / 0.4°
Recovery 18.0°/s after 0ms
Standing cone of fire
Base min / max spread 1.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.0° / max 7.0°
Moving min 1.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.28°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 1.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.0° / max 7.0°
Moving min 1.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.28°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 1.5° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.5° / max 7.0°
Moving min 1.5° / max 7.0°
Pellet spread 0.0°
Bloom 0.28°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 5.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 7.0°
Moving min 5.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.28°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.28°
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 1.5° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.5° / max 7.0°
Moving min 1.5° / max 7.0°
Pellet spread 0.0°
Bloom 0.28°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s

Fire group: Semi-Auto

Basic information

ID 80018
Transition time Instant
Magazine dump simulation
magdump simulation
Shots to kill ranges simulation
shots to kill simulation

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 80024
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 3
Full reload time 2500ms
Magazine dump simulation
magdump simulation
Fire mode: Projectile ADS
Basic information
ID 80025
Type Projectile
Is ADS True
Detect range 50.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 3
Full reload time 2500ms
Magazine dump simulation
magdump simulation

Attachments

NS Patriot Flare Gun (default)

The NS Patriot Flare Gun fires flares of all shapes and colors. All factions can use this weapon.

No listed effects

Default Front Sight (default)

No listed effects

Default Rear Sight (default)

Default Rear Sight Description

No listed effects