The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Item / weapon ID | 803825 / 77944 |
---|---|
Faction | Terran Republic |
Category | Pistol |
Move / turn multiplier | 1.0x / 1.0x |
Equip / unequip time | 450ms / 250ms |
To / from ADS time | 150ms / 150ms |
Sprint recovery time | 300ms |
Clip size / total capacity | 6 / 42 |
---|---|
Ammo per shot / shots per clip | 1 / 6 |
Short / long reload time | 3000ms / 4000ms |
Block auto | False |
Continuous | False |
Damage per shot | 450 before 8.0m, 225 after 42.0m |
---|---|
Resist type | Small arm |
Location multipliers | 2.0x on Head 0.9x on Legs |
resist_type | Small arm |
---|---|
target_type | Any |
action | Damage Falloff |
Max Damage | 450 |
Max Damage Range | 8 |
Minimum Damage | 225 |
Min Damage Range | 42 |
ShieldBypassPcnt | 0 |
Flight type | Ballistic |
---|---|
Speed | 450.0m/s |
Gravity | 11.25 |
Life time / max range at base speed | 1500ms / 675.0m |
Type | Semi-automatic |
---|---|
Shots per minute | 170 RPM |
Refire time | 352ms |
Fire duration | 0ms |
Delay | 0ms |
Charge time | 0ms |
Min / max rotation | No rotation |
---|---|
Min / max vertical | 1.8° / 1.8° |
Standing / crouched vertical increase | No vertical increase |
First shot vertical multiplier | 1.0x |
Min / max horizontal | 0.18° / 0.18° |
Min / max horizontal increase | No horizontal increase |
Horizontal tolerance / max horizontal deviation | 0.4° / 0.72° |
Recovery | 10.0°/s after 0ms |
ID | 80102 |
---|---|
Transition time | Instant |
ID | 80147 |
---|---|
Type | Projectile |
Is ADS | False |
Detect range | 40.0m |
Move / turn multiplier | 1.0x / 1.0x |
Zoom | 1.0x |
Max consecutive shots | 6 |
Full reload time | 4000ms |
Base min / max spread | 1.25° / 7.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 1.25° / max 7.0° Moving min 1.25° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.4° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 1.25° / 7.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 1.25° / max 7.0° Moving min 1.25° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.4° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 1.75° / 7.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 1.75° / max 7.0° Moving min 1.75° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.4° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 5.0° / 7.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 7.0° Moving min 5.0° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.4° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 7.0° / 7.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.4° |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 1.75° / 7.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 1.75° / max 7.0° Moving min 1.75° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.4° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
ID | 80152 |
---|---|
Type | Projectile |
Is ADS | True |
Detect range | 40.0m |
Move / turn multiplier | 0.75x / 1.0x |
Zoom | 1.35x |
Max consecutive shots | 6 |
Full reload time | 4000ms |
Base min / max spread | 0.2° / 2.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 2.0° Moving min 0.2° / max 2.0° |
Pellet spread | 0.0° |
Bloom | 0.2° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.2° / 2.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 2.0° Moving min 0.2° / max 2.0° |
Pellet spread | 0.0° |
Bloom | 0.2° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.2° / 2.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 2.0° Moving min 0.2° / max 2.0° |
Pellet spread | 0.0° |
Bloom | 0.2° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.2° / 2.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 2.0° Moving min 0.2° / max 2.0° |
Pellet spread | 0.0° |
Bloom | 0.2° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.2° / 2.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 2.0° Moving min 0.2° / max 2.0° |
Pellet spread | 0.0° |
Bloom | 0.2° |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 0.2° / 2.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 0.2° / max 2.0° Moving min 0.2° / max 2.0° |
Pellet spread | 0.0° |
Bloom | 0.2° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 0 |
Addend | -0.33 |
StatId | FireMode.CofMinScalar |
action | Set Character Status |
---|---|
CharacterStatus | 40 |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.2 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.1 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.65 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.3 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.2 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.2 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.2 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.2 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.5 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.1 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.65 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.3 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.1 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.65 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.3 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.1 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.65 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.3 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.1 |
StatId | FireMode.FirstPersonOffsetZ |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.65 |
StatId | FireMode.DefaultZoom |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.3 |
StatId | FireMode.ArmsFovScalar |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | -0.025 |
StatId | FireMode.FirstPersonOffsetY |
action | Modify Weapon Stat |
---|---|
Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | 1 |
Addend | 0.00015 |
StatId | FireMode.FirstPersonOffsetX |
No listed effects
No listed effects