The left-handed NS-20 Gorgon is a slow firing, heavy machine gun effective at eliminating armored targets, and can challenge close-range infantry as well. This variant features classy flames over a black finish. All factions can use NS weapons.
| Item / weapon ID | 6003603 / 78135 |
|---|---|
| Faction | New Conglomerate |
| Category | MAX AV left |
| Move / turn multiplier | 1.0x / 1.0x |
| Equip / unequip time | 500ms / 1000ms |
| To / from ADS time | 0ms / 0ms |
| Sprint recovery time | 500ms |
| Clip size / total capacity | 40 / 400 |
|---|---|
| Ammo per shot / shots per clip | 1 / 40 |
| Short / long reload time | 3400ms / 4400ms |
| Block auto | False |
| Continuous | False |
| Damage per shot | 125 |
|---|---|
| Resist type | Heavy machine gun |
| Location multipliers | 1.5x on Head 0.9x on Legs |
| resist_type | Heavy machine gun |
|---|---|
| target_type | Any |
| action | Damage |
| Damage Amount | 125 |
| Flight type | Ballistic |
|---|---|
| Speed | 490.0m/s |
| Gravity | 7.5 |
| Life time / max range at base speed | 2000ms / 980.0m |
| Type | Automatic |
|---|---|
| Shots per minute | 300 RPM |
| Refire time | 200ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
| Min / max rotation | No rotation |
|---|---|
| Min / max vertical | 0.2° / 0.2° |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | 0.1° / 0.1° |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | 0.3° / 0.4° |
| Recovery | 7.0°/s after 200ms |
| Base min / max spread | 1.75° / 2.25° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.75° / max 2.25° Moving min 1.75° / max 2.25° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 7.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 1.5° / 2.25° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.5° / max 2.25° Moving min 1.5° / max 2.25° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 7.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 2.25° / 3.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 2.25° / max 3.0° Moving min 2.25° / max 3.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 7.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 5.0° / 5.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 5.0° Moving min 5.0° / max 5.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 1.65° / 2.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 1.65° / max 2.5° Moving min 1.65° / max 2.5° |
| Pellet spread | 0.0° |
| Bloom | 0.05° |
| Recovery | 7.0°/s after 0ms |
| Grow rate | 50.0°/s |
| ID | 80140 |
|---|---|
| Transition time | Instant |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | 50 |
| StatId | AmmoSlot.ClipSize |