This black, left-handed NS-10 Burster fires flak rounds which detonate near enemy aircraft, shredding their armor. All factions can use NS weapons.
Item / weapon ID | 804744 / 78010 |
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Faction | New Conglomerate |
Category | MAX AA left |
Move / turn multiplier | 1.0x / 1.0x |
Equip / unequip time | 500ms / 1000ms |
To / from ADS time | 0ms / 0ms |
Sprint recovery time | 500ms |
Clip size / total capacity | 28 / 196 |
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Ammo per shot / shots per clip | 1 / 28 |
Short / long reload time | 3000ms / 3500ms |
Block auto | False |
Continuous | False |
Damage per shot | 100 before 50.0m, 20 after 200.0m |
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Resist type | Heavy machine gun |
Location multipliers | 1.5x on Head 0.9x on Legs |
resist_type | Heavy machine gun |
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target_type | Any |
action | Damage Falloff |
Max Damage | 100 |
Max Damage Range | 50 |
Minimum Damage | 20 |
Min Damage Range | 200 |
ShieldBypassPcnt | 0 |
Damage per shot | 34 within 5.0m radius, 1 within 8.0m radius |
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Resist type | Flak explosive blast |
resist_type | Flak explosive blast |
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target_type | Any |
action | Indirect Damage |
Damage within inside radius | 34 |
Inside Radius (min) | 5 |
Minimum Damage (Damage at max radius) | 1 |
Outside Radius (max) | 8 |
Direct Impact Damage | 0 |
Fire off Ability ID | 0 |
Arming Distance | 0 |
Arming Scaling Distance | 10 |
Flight type | Proximity detonate |
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Speed | 325.0m/s |
Gravity | 1.0 |
Life time / max range at base speed | 2000ms / 650.0m |
Type | Automatic |
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Shots per minute | 219 RPM |
Refire time | 273ms |
Fire duration | 0ms |
Delay | 0ms |
Charge time | 0ms |
Min / max rotation | No rotation |
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Min / max vertical | 0.2° / 0.2° |
Standing / crouched vertical increase | No vertical increase |
First shot vertical multiplier | 1.0x |
Min / max horizontal | 0.1° / 0.1° |
Min / max horizontal increase | No horizontal increase |
Horizontal tolerance / max horizontal deviation | 0.3° / 0.4° |
Recovery | 7.0°/s after 0ms |
Base min / max spread | 3.0° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | 10.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 3.0° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | 10.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 3.0° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | 10.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 5.0° / 5.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 5.0° Moving min 5.0° / max 5.0° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 7.0° / 7.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 3.0° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
Pellet spread | 0.0° |
Bloom | No bloom |
Recovery | 10.0°/s after 0ms |
Grow rate | 50.0°/s |
ID | 16004 |
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Transition time | Instant |
action | Modify Weapon Stat |
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Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | 50 |
StatId | AmmoSlot.ClipSize |