weapon image

NS-10 Burster

The anti-air NS-10 Burster uses Smart Unguided Projectiles to explode in the presence of ferrous material at high speeds. TR use only.



Basic information

Item / weapon ID 15016 / 15004
Faction Terran Republic
Category MAX AA left
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 500ms / 1000ms
To / from ADS time 0ms / 0ms
Sprint recovery time 500ms

Fire groups

Ammo
Clip size / total capacity 28 / 196
Ammo per shot / shots per clip 1 / 28
Short / long reload time 3000ms / 3500ms
Block auto False
Continuous False
Direct damage
Damage per shot 100 before 50.0m,
20 after 200.0m
Resist type Heavy machine gun
Location multipliers 1.5x on Head
0.9x on Legs
Direct damage effect
resist_type Heavy machine gun
target_type Any
action Damage Falloff
Max Damage 100
Max Damage Range 50
Minimum Damage 20
Min Damage Range 200
ShieldBypassPcnt 0
Indirect damage
Damage per shot 34 within 5.0m radius,
1 within 8.0m radius
Resist type Flak explosive blast
Indirect damage effect
resist_type Flak explosive blast
target_type Any
action Indirect Damage
Damage within inside radius 34
Inside Radius (min) 5
Minimum Damage (Damage at max radius) 1
Outside Radius (max) 8
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 10
Projectile
Flight type Proximity detonate
Speed 325.0m/s
Gravity 1.0
Life time / max range at base speed 2000ms / 650.0m
Timing
Type Automatic
Shots per minute 219 RPM
Refire time 273ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical 0.2° / 0.2°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal 0.1° / 0.1°
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation 0.3° / 0.4°
Recovery 7.0°/s after 0ms
Standing cone of fire
Base min / max spread 3.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.0° / max 3.0°
Moving min 3.0° / max 3.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 10.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 3.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.0° / max 3.0°
Moving min 3.0° / max 3.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 10.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 3.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.0° / max 3.0°
Moving min 3.0° / max 3.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 10.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 5.0° / 5.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 5.0°
Moving min 5.0° / max 5.0°
Pellet spread 0.0°
Bloom No bloom
Recovery No recovery
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom No bloom
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 3.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 3.0° / max 3.0°
Moving min 3.0° / max 3.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 10.0°/s after 0ms
Grow rate 50.0°/s

Fire group: Auto

Basic information

ID 15004
Transition time Instant
Magazine dump simulation
magdump simulation
Shots to kill ranges simulation
shots to kill simulation

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 15004
Type Projectile
Is ADS False
Detect range 50.0m
Move / turn multiplier 1.0x / 0.75x
Zoom 1.0x
Max consecutive shots 28
Full reload time 3500ms
Magazine dump simulation
magdump simulation

Attachments

Extended Magazine

Increases the amount of ammunition in each magazine by 50%.
attachment image

Effects

action Modify Weapon Stat
Key1 (fire group index or ammo slot) -1=All -1
Key2 (fire mode index) -1=All -1
PcntAddend 50
StatId AmmoSlot.ClipSize