The anti-air NS-10 Burster uses Smart Unguided Projectiles to explode in the presence of ferrous material at high speeds. TR use only.
| Item / weapon ID | 15004 / 29020 |
|---|---|
| Faction | Terran Republic |
| Category | MAX AA right |
| Move / turn multiplier | 1.0x / 1.0x |
| Equip / unequip time | 500ms / 1000ms |
| To / from ADS time | 0ms / 0ms |
| Sprint recovery time | 500ms |
| Clip size / total capacity | 28 / 196 |
|---|---|
| Ammo per shot / shots per clip | 1 / 28 |
| Short / long reload time | 3000ms / 3500ms |
| Block auto | False |
| Continuous | False |
| Damage per shot | 100 before 50.0m, 20 after 200.0m |
|---|---|
| Resist type | Heavy machine gun |
| Location multipliers | 1.5x on Head 0.9x on Legs |
| resist_type | Heavy machine gun |
|---|---|
| target_type | Any |
| action | Damage Falloff |
| Max Damage | 100 |
| Max Damage Range | 50 |
| Minimum Damage | 20 |
| Min Damage Range | 200 |
| ShieldBypassPcnt | 0 |
| Damage per shot | 34 within 5.0m radius, 1 within 8.0m radius |
|---|---|
| Resist type | Flak explosive blast |
| resist_type | Flak explosive blast |
|---|---|
| target_type | Any |
| action | Indirect Damage |
| Damage within inside radius | 34 |
| Inside Radius (min) | 5 |
| Minimum Damage (Damage at max radius) | 1 |
| Outside Radius (max) | 8 |
| Direct Impact Damage | 0 |
| Fire off Ability ID | 0 |
| Arming Distance | 0 |
| Arming Scaling Distance | 10 |
| Flight type | Proximity detonate |
|---|---|
| Speed | 325.0m/s |
| Gravity | 1.0 |
| Life time / max range at base speed | 2000ms / 650.0m |
| Type | Automatic |
|---|---|
| Shots per minute | 219 RPM |
| Refire time | 273ms |
| Fire duration | 0ms |
| Delay | 0ms |
| Charge time | 0ms |
| Min / max rotation | No rotation |
|---|---|
| Min / max vertical | 0.2° / 0.2° |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | 0.1° / 0.1° |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | 0.3° / 0.4° |
| Recovery | 7.0°/s after 0ms |
| Base min / max spread | 3.0° / 3.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 10.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 3.0° / 3.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 10.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 3.0° / 3.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 10.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 5.0° / 5.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 5.0° Moving min 5.0° / max 5.0° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 3.0° / 3.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 3.0° / max 3.0° Moving min 3.0° / max 3.0° |
| Pellet spread | 0.0° |
| Bloom | No bloom |
| Recovery | 10.0°/s after 0ms |
| Grow rate | 50.0°/s |
| ID | 15004 |
|---|---|
| Transition time | Instant |
| action | Modify Weapon Stat |
|---|---|
| Key1 (fire group index or ammo slot) -1=All | -1 |
| Key2 (fire mode index) -1=All | -1 |
| PcntAddend | 50 |
| StatId | AmmoSlot.ClipSize |