Originally developed as a stationary turret, the MAX-mounted, multi-barreled M1 Heavy Cycler is capable of shredding apart entire squads without needing to reload. TR use only.
Item / weapon ID | 15000 / 15000 |
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Faction | Terran Republic |
Category | MAX AI left |
Move / turn multiplier | 1.0x / 1.0x |
Equip / unequip time | 500ms / 1000ms |
To / from ADS time | 0ms / 0ms |
Sprint recovery time | 500ms |
Clip size / total capacity | 60 / 480 |
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Ammo per shot / shots per clip | 1 / 60 |
Short / long reload time | 2200ms / 2800ms |
Block auto | False |
Continuous | False |
Damage per shot | 143 before 10.0m, 125 after 65.0m |
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Resist type | Small arm |
Location multipliers | 1.5x on Head 0.9x on Legs |
resist_type | Small arm |
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target_type | Any |
action | Damage Falloff |
Max Damage | 143 |
Max Damage Range | 10 |
Minimum Damage | 125 |
Min Damage Range | 65 |
ShieldBypassPcnt | 0 |
Flight type | Ballistic |
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Speed | 450.0m/s |
Gravity | 11.25 |
Life time / max range at base speed | 1500ms / 675.0m |
Type | Automatic |
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Shots per minute | 400 RPM |
Refire time | 150ms |
Fire duration | 0ms |
Delay | 0ms |
Charge time | 0ms |
Min / max rotation | -0.25° / 0.25° |
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Min / max vertical | 0.2° / 0.2° |
Standing / crouched vertical increase | No vertical increase |
First shot vertical multiplier | 1.5x |
Min / max horizontal | No horizontal recoil |
Min / max horizontal increase | No horizontal increase |
Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
Recovery | 7.0°/s after 150ms |
Base min / max spread | 1.75° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 1.75° / max 3.0° Moving min 1.75° / max 3.0° |
Pellet spread | 0.0° |
Bloom | 0.05° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 1.5° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 1.5° / max 3.0° Moving min 1.5° / max 3.0° |
Pellet spread | 0.0° |
Bloom | 0.05° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 2.25° / 3.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 2.25° / max 3.0° Moving min 2.25° / max 3.0° |
Pellet spread | 0.0° |
Bloom | 0.05° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 5.0° / 5.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 5.0° / max 5.0° Moving min 5.0° / max 5.0° |
Pellet spread | 0.0° |
Bloom | 0.05° |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 7.0° / 7.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 0.05° |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 1.75° / 3.0° |
---|---|
Standing / moving multipliers | 1.0x / 1.0x Standing min 1.75° / max 3.0° Moving min 1.75° / max 3.0° |
Pellet spread | 0.0° |
Bloom | 0.05° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
ID | 15000 |
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Transition time | Instant |
action | Modify Weapon Stat |
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Key1 (fire group index or ammo slot) -1=All | -1 |
Key2 (fire mode index) -1=All | -1 |
PcntAddend | 50 |
StatId | AmmoSlot.ClipSize |