weapon image

Lancer VS22

The Lancer VS22's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used. VS use only.



Basic information

Item / weapon ID 35002 / 35002
Faction Vanu Sovereignty
Category Rocket launcher
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 1000ms / 250ms
To / from ADS time 350ms / 150ms
Sprint recovery time 300ms

Fire groups

Direct damage
Damage per shot 200 before 150.0m,
100 after 300.0m
Resist type Infantry Lock-on
Location multipliers 1.0x on Head
0.9x on Legs
Direct damage effect
resist_type Infantry Lock-on
target_type None
action Damage Falloff
Max Damage 200
Max Damage Range 150
Minimum Damage 100
Min Damage Range 300
ShieldBypassPcnt 0
Projectile
Flight type Ballistic
Speed 450.0m/s
Gravity No gravity
Life time / max range at base speed 1000ms / 450.0m
Timing
Type Semi-automatic
Shots per minute 10 RPM
Refire time 500ms
Fire duration 0ms
Delay 0ms
Charge time 5000ms
Recoil
Min / max rotation No rotation
Min / max vertical 0.4° / 0.4°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal 0.1° / 0.2°
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation 0.4° / 1.2000000000000002°
Recovery 30.0°/s after 0ms

Fire group: Charge

Basic information

ID 35002
Transition time Instant

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 35002
Type Projectile
Is ADS False
Detect range 100.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 9
Full reload time 4000ms
Ammo
Clip size / total capacity 9 / 36
Ammo per shot / shots per clip 1 / 9
Short / long reload time 4000ms / 4000ms
Block auto False
Continuous False
Standing cone of fire
Base min / max spread 5.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 7.0°
Moving min 5.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 5.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 7.0°
Moving min 5.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 5.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 7.0°
Moving min 5.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 5.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 7.0°
Moving min 5.0° / max 7.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Fire mode: Projectile ADS
Basic information
ID 35102
Type Projectile
Is ADS True
Detect range 100.0m
Move / turn multiplier 0.5x / 1.0x
Zoom 1.35x
Max consecutive shots 9
Full reload time 4000ms
Ammo
Clip size / total capacity 9 / 36
Ammo per shot / shots per clip 1 / 9
Short / long reload time 4000ms / 4000ms
Block auto True
Continuous False
Standing cone of fire
Base min / max spread 0.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.0° / max 3.0°
Moving min 0.0° / max 3.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Crouching cone of fire
Base min / max spread 0.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.0° / max 3.0°
Moving min 0.0° / max 3.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Running cone of fire
Base min / max spread 0.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.0° / max 3.0°
Moving min 0.0° / max 3.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Sprinting cone of fire
Base min / max spread 2.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 2.0° / max 3.0°
Moving min 2.0° / max 3.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Falling long cone of fire
Base min / max spread 2.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 2.0° / max 3.0°
Moving min 2.0° / max 3.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms
Crouch walking cone of fire
Base min / max spread 0.0° / 3.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.0° / max 3.0°
Moving min 0.0° / max 3.0°
Pellet spread 0.0°
Bloom 0.5°
Recovery 20.0°/s after 0ms

Attachments

Rocket Launcher Scope 01 (default)

This is the default scope for rocket launchers

No listed effects