weapon image

Flamewake Grenade

On impact, this experimental grenade douses infantry within 3 meters in a flammable liquid, and sets them aflame for 6 seconds.



Basic information

Item / weapon ID 6004750 / 78199
Faction No faction
Category Grenade
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 100ms / 100ms
To / from ADS time 50ms / 50ms
Sprint recovery time 200ms

Fire groups

Direct damage
Damage per shot 150
Resist type Explosive
Location multipliers 1.0x on Head
1.0x on Legs
Direct damage effect
resist_type Explosive
target_type Any
action Damage
Damage Amount 150
Indirect damage
Damage per shot 100 within 1.5m radius,
75 within 3.0m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type Any
action Indirect Damage
Damage within inside radius 100
Inside Radius (min) 1.5
Minimum Damage (Damage at max radius) 75
Outside Radius (max) 3
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Projectile
Flight type Dynamic
Speed 32.0m/s
Gravity 1.0
Life time / max range at base speed 4000ms / 128.0m
Drag 0.1
Timing
Type Semi-automatic
Shots per minute 109 RPM
Refire time 550ms
Fire duration 550ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation No rotation
Min / max vertical No vertical recoil
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.0x
Min / max horizontal No horizontal recoil
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation No horizontal tolerance / ∞°
Standing cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom 1.0°
Recovery No recovery
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 0.5° / 0.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 0.5° / max 0.5°
Moving min 0.5° / max 0.5°
Pellet spread 0.0°
Bloom 1.0°
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s

Fire group: Thrown

Basic information

ID 80366
Transition time 500ms

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 80489
Type Projectile
Is ADS False
Detect range 1.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots -1
Full reload time -1ms