weapon image

Ectoblaster

Originally pitched as a research tool to measure Anomaly variance, the Ectoblaster releases a barrage of plasma before overheating. Users are cautioned not to cross the streams.

Limited event item.



Basic information

Item / weapon ID 6004995 / 78229
Faction No faction
Category Pistol
Move / turn multiplier 1.0x / 1.0x
Equip / unequip time 650ms / 250ms
To / from ADS time 150ms / 150ms
Sprint recovery time 300ms

Fire groups

Heat
Shots before overheat / total capacity 19 / 1999.0
Heat per shot / shots to overheat 100.0 / 20
Without / with overheat recovery time (overheat penalty time) 3416ms / 4166ms (750ms)
Direct damage
Damage per shot 125
Resist type Small arm
Location multipliers 1.5x on Head
0.9x on Legs
Direct damage effect
resist_type Small arm
target_type Any
action Damage
Damage Amount 125
Indirect damage
Damage per shot 75 within 0.5m radius,
25 within 1.5m radius
Resist type Explosive
Indirect damage effect
resist_type Explosive
target_type Enemy
action Indirect Damage
Damage within inside radius 75
Inside Radius (min) 0.5
Minimum Damage (Damage at max radius) 25
Outside Radius (max) 1.5
Direct Impact Damage 0
Fire off Ability ID 0
Arming Distance 0
Arming Scaling Distance 0
Same faction resist percentage 75
Projectile
Flight type Ballistic
Speed 150.0m/s
Gravity 11.0
Life time / max range at base speed 3000ms / 450.0m
Timing
Type Automatic
Shots per minute 270 RPM
Refire time 222ms
Fire duration 0ms
Delay 0ms
Charge time 0ms
Recoil
Min / max rotation 10.0° / 10.0°
Min / max vertical 0.4° / 0.4°
Standing / crouched vertical increase No vertical increase
First shot vertical multiplier 1.5x
Min / max horizontal 0.1° / 0.2°
Min / max horizontal increase No horizontal increase
Horizontal tolerance / max horizontal deviation 0.75° / 1.6°
Recovery 15.0°/s after 0ms
Standing cone of fire
Base min / max spread 1.5° / 1.5°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.5° / max 1.5°
Moving min 1.5° / max 1.5°
Pellet spread 0.0°
Bloom No bloom
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouching cone of fire
Base min / max spread 1.0° / 1.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.0° / max 1.0°
Moving min 1.0° / max 1.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Running cone of fire
Base min / max spread 1.75° / 1.75°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.75° / max 1.75°
Moving min 1.75° / max 1.75°
Pellet spread 0.0°
Bloom No bloom
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Sprinting cone of fire
Base min / max spread 5.0° / 5.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 5.0° / max 5.0°
Moving min 5.0° / max 5.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Falling long cone of fire
Base min / max spread 7.0° / 7.0°
Standing / moving multipliers 1.0x / 1.0x
Standing min 7.0° / max 7.0°
Moving min 7.0° / max 7.0°
Pellet spread 0.0°
Bloom No bloom
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s
Crouch walking cone of fire
Base min / max spread 1.25° / 1.25°
Standing / moving multipliers 1.0x / 1.0x
Standing min 1.25° / max 1.25°
Moving min 1.25° / max 1.25°
Pellet spread 0.0°
Bloom No bloom
Recovery 20.0°/s after 0ms
Grow rate 50.0°/s

Fire group: Auto

Basic information

ID 80413
Transition time Instant
Magazine dump simulation
magdump simulation
Shots to kill ranges simulation
shots to kill simulation

Fire modes

Fire mode: Projectile Hipfire
Basic information
ID 80549
Type Projectile
Is ADS False
Detect range 40.0m
Move / turn multiplier 1.0x / 1.0x
Zoom 1.0x
Max consecutive shots 19
Full reload time 3284ms
Magazine dump simulation
magdump simulation