The Detonator manufactures a long-range artillery shell carrying an explosive anti-vehicle payload that increases in power the further it travels, dealing maximum damage beyond 100 meters. This weapon has an arming distance of 20 meters.
| Item / weapon ID | 6011140 / 78618 |
|---|---|
| Faction | NS Operatives |
| Category | Heavy weapon |
| Move / turn multiplier | 1.0x / 1.0x |
| Equip / unequip time | 250ms / 250ms |
| To / from ADS time | 150ms / 150ms |
| Sprint recovery time | 300ms |
| Shots before overheat / total capacity | 2 / 2999.0 |
|---|---|
| Heat per shot / shots to overheat | 1111.0 / 3 |
| Without / with overheat recovery time (overheat penalty time) | 4402ms / 4402ms (0ms) |
| Damage per shot | 250 |
|---|---|
| Resist type | Heavy anti armor |
| Location multipliers | 1.0x on Head 1.0x on Legs |
| resist_type | Heavy anti armor |
|---|---|
| target_type | Any |
| action | Damage |
| Damage Amount | 250 |
| Damage per shot | 750 within 0.5m radius, 250 within 3.0m radius |
|---|---|
| Resist type | Rocket launcher |
| resist_type | Rocket launcher |
|---|---|
| target_type | Any |
| action | Indirect Damage |
| Damage within inside radius | 750 |
| Inside Radius (min) | 0.5 |
| Minimum Damage (Damage at max radius) | 250 |
| Outside Radius (max) | 3 |
| Direct Impact Damage | 0 |
| Fire off Ability ID | 0 |
| Arming Distance | 10 |
| Arming Scaling Distance | 100 |
| Flight type | Ballistic |
|---|---|
| Speed | 45.0m/s |
| Acceleration / max speed | 0.0 / 45.0m/s |
| Gravity | 7.0 |
| Life time / max range at base speed | 9000ms / 405.0m |
| Type | Semi-automatic |
|---|---|
| Shots per minute | 48 RPM |
| Refire time | 800ms |
| Fire duration | 0ms |
| Delay | 450ms |
| Charge time | 0ms |
| Min / max rotation | No rotation |
|---|---|
| Min / max vertical | No vertical recoil |
| Standing / crouched vertical increase | No vertical increase |
| First shot vertical multiplier | 1.0x |
| Min / max horizontal | No horizontal recoil |
| Min / max horizontal increase | No horizontal increase |
| Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
| Base min / max spread | 0.5° / 0.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
| Pellet spread | 0.0° |
| Bloom | 1.0° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 0.5° / 0.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
| Pellet spread | 0.0° |
| Bloom | 1.0° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 0.5° / 0.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
| Pellet spread | 0.0° |
| Bloom | 1.0° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 0.5° / 0.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
| Pellet spread | 0.0° |
| Bloom | 1.0° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| Base min / max spread | 7.0° / 7.0° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
| Pellet spread | 0.0° |
| Bloom | 1.0° |
| Recovery | No recovery |
| Grow rate | 50.0°/s |
| Base min / max spread | 0.5° / 0.5° |
|---|---|
| Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
| Pellet spread | 0.0° |
| Bloom | 1.0° |
| Recovery | 20.0°/s after 0ms |
| Grow rate | 50.0°/s |
| ID | 80792 |
|---|---|
| Transition time | Instant |