The Detonator manufactures a long-range artillery shell carrying an explosive anti-vehicle payload that increases in power the further it travels, dealing maximum damage beyond 100 meters. This weapon has an arming distance of 20 meters.
Item / weapon ID | 6011140 / 78618 |
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Faction | NS Operatives |
Category | Heavy weapon |
Move / turn multiplier | 1.0x / 1.0x |
Equip / unequip time | 250ms / 250ms |
To / from ADS time | 150ms / 150ms |
Sprint recovery time | 300ms |
Shots before overheat / total capacity | 2 / 2999.0 |
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Heat per shot / shots to overheat | 1111.0 / 3 |
Without / with overheat recovery time (overheat penalty time) | 4402ms / 4402ms (0ms) |
Damage per shot | 250 |
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Resist type | Heavy anti armor |
Location multipliers | 1.0x on Head 1.0x on Legs |
resist_type | Heavy anti armor |
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target_type | Any |
action | Damage |
Damage Amount | 250 |
Damage per shot | 750 within 0.5m radius, 250 within 3.0m radius |
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Resist type | Rocket launcher |
resist_type | Rocket launcher |
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target_type | Any |
action | Indirect Damage |
Damage within inside radius | 750 |
Inside Radius (min) | 0.5 |
Minimum Damage (Damage at max radius) | 250 |
Outside Radius (max) | 3 |
Direct Impact Damage | 0 |
Fire off Ability ID | 0 |
Arming Distance | 10 |
Arming Scaling Distance | 100 |
Flight type | Ballistic |
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Speed | 45.0m/s |
Acceleration / max speed | 0.0 / 45.0m/s |
Gravity | 7.0 |
Life time / max range at base speed | 9000ms / 405.0m |
Type | Semi-automatic |
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Shots per minute | 48 RPM |
Refire time | 800ms |
Fire duration | 0ms |
Delay | 450ms |
Charge time | 0ms |
Min / max rotation | No rotation |
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Min / max vertical | No vertical recoil |
Standing / crouched vertical increase | No vertical increase |
First shot vertical multiplier | 1.0x |
Min / max horizontal | No horizontal recoil |
Min / max horizontal increase | No horizontal increase |
Horizontal tolerance / max horizontal deviation | No horizontal tolerance / ∞° |
Base min / max spread | 0.5° / 0.5° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
Pellet spread | 0.0° |
Bloom | 1.0° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.5° / 0.5° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
Pellet spread | 0.0° |
Bloom | 1.0° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.5° / 0.5° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
Pellet spread | 0.0° |
Bloom | 1.0° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 0.5° / 0.5° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
Pellet spread | 0.0° |
Bloom | 1.0° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
Base min / max spread | 7.0° / 7.0° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 7.0° / max 7.0° Moving min 7.0° / max 7.0° |
Pellet spread | 0.0° |
Bloom | 1.0° |
Recovery | No recovery |
Grow rate | 50.0°/s |
Base min / max spread | 0.5° / 0.5° |
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Standing / moving multipliers | 1.0x / 1.0x Standing min 0.5° / max 0.5° Moving min 0.5° / max 0.5° |
Pellet spread | 0.0° |
Bloom | 1.0° |
Recovery | 20.0°/s after 0ms |
Grow rate | 50.0°/s |
ID | 80792 |
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Transition time | Instant |